Power Rangers: Super Legends. Edit source History Talk 0. Future Omega Ranger : A time crystal. So, that's why the timestream is all messed up. This oughta patch things up. But you're no longer evil! Lord Zedd : Not in every timeline, Ranger! Future Omega Ranger : You don't say?
Lord Zedd : No! Fool, you're only slowed me down. I'll lock you up side of time. Red Overdrive Ranger : Okay. Overdrive Intel says "The Chrono Stone is somewhere near here. We have to find it first. Moltor : Operation Overdrive! Black Overdrive Ranger : Aw, you make it sound like it's a bad thing Moltor : Get them!
There he is! Red Overrdrive Ranger : Look out! Moltor : Ha, ha, ha, ha! Black Overdrive Ranger : Let's see what's up there, right. Looks like we need to go over there.
Hey, you. Check this out. Red Overdrive Ranger : Time's up, Moltor! Black Overdrive Ranger : You should have stayed in bed this morning.
Next time, jsut hit snooze. Moltor : With the Stone. I'll go back in time and ruin your childhood, you brat! Red Overdrive Ranger : Quick, let's get that stone Moltor : I don't think so! Red Overdrive Ranger : I've got you now. Black Overdrive Ranger : Bigger they are. The harder they fall. Red Overdrive Ranger : Let's see with this stones about. I wonder how it opens? Archeologist are supposed to be careful.
Future Omega Ranger : Power Rangers! Black Overdrive Ranger : And you are? They were pository of all Powe Ranger knowledge. My task is to record the exploits of Power Rangers for posterity.
Future Omega Ranger : Something like that. However, I've been placed under a temporal curse and I cannot leave the Hall of Legends. As one ranger to another. I need your help. The artifact in your hands maybe our only chance. Red Overdrive Ranger : What do you think? Black Overdrive Ranger : I think he's telling the truth. Future Omega Ranger : We must correct time before it's too late. The chrono stone will take you back to your timeline afterwards. Red Overdrive Ranger : Okay, we're in. We'll get the others.
Future Omega Ranger : No, you can't. The stone can only pull two individuals from given any timeline. Anymore could destroy it. Stranding you in time. Black Overdrive Ranger : Mmm. Not good. Future Omega Ranger : Come. Before the rift closes. Black Overdrive Ranger : Amazing. I'm afraid you'll have to wait for the grand tour.
Time's of the essence. We need to check other timelines for rangers. Galaxy Red : This is getting out of hand. Galaxy Green : It's way past that. Trakeena has taken over Terra Venture defenses. Galaxy Red : There's only one thing to do. Get out there and clipped some Wingers. That's enough, Trakeena!
We won't let you destroy Terra Venture! Trakeena : We'll see about that Sting Wingers, attack! Galaxy Red : Red Ranger! Head's up. For Terra Venture! Everyting's a okay. Ah, ha! Trakeena : Too late, Rangers! I'll take you down if it's the last thing I do!
Galaxy Red : The last thing you'll do is lose! You should stay in this bed this morning. Trakeena : Laughs You can't stop me. Galaxy Green : Great. There's a bug in this system. Future Omega Ranger : Power Rangers, we need you. Please come with me and I'll explain. But, it feels right somehow. Red Overdrive Ranger : I know. It's as if every part of this place feels like our powers. Galaxy Red : Trakeena's still on the loose. We have to stop her. Black Overdrive Ranger : We can help you with that.
Future Omega Ranger : Two of you can travel back to fight her. But, we'll need to stop Lord Zedd afterwards. Before, he harms every Power Ranger in history. Galaxy Green : She'll try and where it hurts.
Galaxy Red : The primary energy core! Trakeena : Catch me if you can, Rangers! Galaxy Green : She's heading for the core! Galaxy Red : Quick, we've got to stop her!
Trakeena : Here we are, what I need! Galaxy Red : That's too much power, even for you! Trakeena : Oh, really? Galaxy Green : Here come. Trakkena : Fools! No one can defeat Trakeena. You won't stop me. I'll destroy them all. Galaxy Green : Green Ranger! Galaxy Red : This is it, Trakeena! Give it up1 Trakeena : I'll think I'll hit the town first Galaxy Red : Alright.
Galaxy Green : Yeah! Future Omega Ranger : Kudos, Rangers. I've missed seeing good teamwork in action. Galaxy Red : What about those lizards, though? It won't be long before he contacts other villains.
We need more rangers. Choobo : Go. Find the Power Rangers' hideout. Crimson Thunder Ranger : Not gonna happen, Choobo. Choobo : The Thunder Rangers.
Once back on the lower level, walk a few feet more. At this point, you can't proceed any further until you defeat all the enemies on the screen sometimes there can be alot coming at you , which I will refer to these as "Stopping Points" throughout this walkthrough. When you finish with them, you can continue onwards. Climb upwards to the upper level and Cruger will now explain how the Blue Ranger can create forcefields Press the 'R' button , which will come in handy.
Now continue onwards. You will come to another Stopping Point, so take out these enemies some will appear on the upper level as well. After defeating them, head to the upper level and continue on. Continue onward, and you will come across a new obsticle. You gotta make your way up between the pipes.
Take your time though, because the steam that shoots out will cause damage to you. After all that, keep going until you see a red floor. Drop down and there will be a Small Health Portion in the boxes. Keep going now and there will be another Stopping Point, where Krybots will come out on both upper and lower levels.
Defeat all the Krybots and this mission will be completed! Blue Ranger will then report in saying that he's taken care of all the Krybots. Then he reports that a Blue Troobian Foot Solider which I will call Blueheads throughout this walkthrough just showed up, and that backup is needed. Cruger then sends out the Red Ranger to assist. Starting off in this level, a Bluehead will throw out 4 spheres which Krybots will emerge from them. Take them out then continue on, and you will come to a wall.
Cruger will then tell the Red Ranger how to wall jump Jump towards the wall, then Jump again to the opposide wall. Proceed through this level normally and you will come to a Stopping Point. The Bluehead will throw out 4 more spheres. Defeat these Krybots then jump to the upper level. Use this ability to walk through the walls to the other side. Note, this will not help you against enemy attacks.
Now you must wall jump up between the pipes without getting hit hopefully. Once past that, jump down into the little pit and hit the boxes to uncover a Small Health Portion. After getting that, jump back up and continue to the Stopping Point. After taking care of that, continue on, following the Bluehead to the end of the level.
Time for a boss fight! He also has some other attacks, which is a laser gun as well as some physical attacks. His shoulder ram attack is the most powerful of the attacks. To defeat him, it's probably best to get him grouped up with the Krybots, that way you can take them all down at once. He will take awhile since he has a health bar, but in the future, he won't be as difficult to destroy. Nonetheless, rather easy fight.
After that, Red Ranger will give a victory type speech, then a cutscene showing him using his Delta Blasters Combo Mode defeating the Bluehead.
A monster has appeared! It's Salimoht and he's wreaking havoc on the city. Cruger instructs the Green Ranger to take his Delta Runner to head him off. Green Ranger complies, roughly the same way he would in the series "It's buttery! You have Delta Runner 3 at the bottom of the screen, and 6 buildings. The object here is to stop the missles from hitting the buildings. There will be several missles coming down, but not all at once.
If the buildings or two is hit, that's okay, but watch your Health Meter carefully. Nonetheless take them out as best you can. After that, this mission will be completed. Green Ranger will say that he's taken care of the missles, thus completing this mission.
Begin this level as you would with any other level, defeating Krybots. Keep in mind, this also works with the Pink Ranger as well. With that, continue onwards throughout this level. Once you get to the wall, jump upwards all the way to the top level, then continue on. This ability can be VERY helpful when she's being ganged up on.
With that, continue on, and drop to the lower level. You should see an oil drum in leftmost corner. Destroy it to uncover a Small Health Portion. Get that, then continue onwards defeating Krybots you'll have to jump to upper levels to find some. Make your way to the far end and you will be at a Stopping Point. The deal here is that cars will start coming down the street.
You need to avoid them the best you can which is very easy to do. It will be best to stay on either the left or right side and just jump when necessary. Defeat them and this mission will be cleared. Yellow Ranger said she has taken care of the problem! Now this mission has multiple floors, but the objective for each floor is the same. A note from here on out for the rest of the game , enemies might bust out of doors and elevators. I will not say which ones though ;. At the end of the 1st Floor, Cruger will say how the Pink Ranger can punch through steel beams Press 'R' Button when you are right next to the beam.
This can also be done to enemies, knocking them out hard. With this, repeat the process for the 2nd Floor through 6th Floor. On the 5th Floor, there will be some boxes, with a Small Health Portion in them so make sure you get that. On the 7th Floor, just keep going on fighting Krybots until you reach a Stopping Point.
Defeat all the Krybots, then a Bluehead will come out. Defeat that, and this mission will be completed. Now we are using the Red Ranger. Pretty much the same scenario throughout here. Just go through taking out all the Krybots. Some will bust out of wooden crates, so do keep that mind. When you get as far as you can, use your Special Ability to pass through the two beams, then jump upwards and head left a bit.
In the boxes is a Small Health Portion, so take that. Keep going right and once you get as far as you can, use your Special Ability again. Now this time, Wall Jump back and forth between the crates and head left. At the end of that, there will be an SPD Badge, which will give you an extra life. Keep going and you will see a big box. Destroy it to reveal another Small Health Portion.
After that, walk a few more steps and you will come across your first actual boss fight! His fighting tactics are this: He will launch boxes at you, and shoots three laser blasts at you. If you get in close, he will do some harsh physical attacks on you including a ground pound attack.
So how do you defeat him? What I do would be jump in close then start punching at him, then jump back before he can attack back. Repeat this process and you will be able to defeat Salimoht. Also cornering him may help as well. After defeating Salimoth, the Red Ranger will tell him what he's been charged with then go into Judgement Mode, and a cutscene will take place, showing that Salimoht is guilty and the Red Ranger using his Delta Blaster Combo Mode to finish him off.
A new monster name Rhinix has appeared, and is turning people into slime so he can use for energy. Cruger explains this to the Rangers, and says RIC has been programmed to find the slime, and for the Rangers to follow him. Hurry before time runs out! This is another special level. In this case, you must control RIC long enough as he races through the city looking for the slime that Rhinix has.
Watch your Health Meter because there are plenty of obsticles that will be in your way. Luckily RIC has great jumping distance. Try to avoid mudpits as they will slow RIC down some. That's pretty much all there is to this race.
Once the race is over, it will show RIC by the entrance of the cave. Make your way through this level like normal. After a few feet, you will encounter a Stopping Point.
From here on out, don't be afraid of using your Special Ability to help take out the enemies quicker, especially when it comes to Stopping Points. Continue onward, and after a while, head upwards to an upper level and keep going.
Soon enough, Blueheads will join the party as they will now be consider as foot soliders. Keep going, and the second wooden crate will have a Small Health Portion in it. Continue onward, and proceed to the next Stopping Point. Once you defeat all the Krybots, a Bluehead will come out. Defeat that, and you will have completed this mission. Yellow Ranger reports in saying the cave is cleared out.
This mission is a maze level, so this is how it will break down. All 10 Containers will be in random locations for each time you play this game. So instead of explaining where they all are, I made an ASCII map that may help you navigate through this maze much easier.
A couple of key notes about this mission. Between this map and your Special Ability, you should be able to get through this mission easily. So with all that out of the way, now let's get started!
After finding all the containers of slime, make your way to the 1st Floor. Once there, follow the path right, and once at the end, Rhinix will throw out some small spheres which Krybots will emerge from. Defeat them, and go through the right side, thus completing this mission. Green Ranger will then say he's covered in slime, then reports to Cruger saying he collected all the slime.
Just like other levels, make your way through this area. After abit, go up to the nearby wall, then jump upwards to reach the upper level. On the otherside, drop down and you will see a wooden crate, which has Small Health Portion in it. Continue your way through this area after that. As you make your way through, you will come to a Stopping Point. After defeating the enemies here, walk a few more steps right and bust open the wooden crate to reveal another Small Health Portion.
After that, make your way to the upper level, keep moving on. Once you get to the end you will see an opening. Double Jump on the left side of the opening, then proceed onward. Keep going and you will see Rhinix and some civilians who run off. Get ready now for a tough boss fight! His fighting tactics are like this. At the start of the fight, he will jump up on a building and shoot out a missle, which when it lands, will cause explosion waves to travel across the screen these are difficult to miss.
When he's on the same level as you, he will throw out discs and shoot out his horns. When you're up close, he will use his horn to ram you, dealing good damage. What to do, use Special Ability when you're up close to Rhinix, because he will jump into it and it will cause damage to him. Between that, and your physical attacks, should do some great damage. After a few moments, Rhinix will jump back on the building, so be ready.
This fight will be tough, but if you keep it together, you should succeed. After defeating Rhinix, Blue Ranger will tell him what he's been charged with, then he will use Judgement Mode on him. After Rhinix is found guilty, it will show the Rangers using the Canine Cannon him, finishing him off.
Another new monster has appeared! Cruger informs the Rangers of Ringbah who is stealing diamonds. He's in the warehouse district. Keep going and you will be in a rather large room. Nothing really of value in this area, so just keep going. As you make your way through past the trucks and into the next area.
Now you will come to a part where you can drop down or you can go upwards. Drop down and use your Special Ability first to go through the steel beams. You will come to a dead-end with a Small Heart Portion. Get that and then head back and to the upper level and continue onward. You will eventually come to a Stopping Point, which will consist of Blueheads at first, then Krybots, then another Bluehead will come out.
Defeat all them and you will have completed this mission! Red Ranger then reports in and says that everything has been taken care of. Here's another Green Ranger maze level. This time all 10 Diamonds will be in random locations for each time you play this game. So once again, instead of explaining where they all are which would take forever and a day , I made an ASCII map that may help you navigate through this maze much easier. One key note about this mission: On the 1st Floor, follow the path till you can't go any further.
There will be a wall there. It won't be removed until you collect all 10 diamonds. Keep this in mind, as it will be important later on. Aside from that, like before, use my map and your Special Ability, and you should be able to get through this mission easily. After finding all of the diamonds, make your way back to the 1st Floor.
Once there, follow the path right the wall should be gone now , and once at the end, you will engage in a Stopping Point battle. Defeat the enemies here, and you will have completed this mission.
Green Ranger will report to Cruger saying he's collected all the diamonds. You pretty much know how the story goes, just make your way through taking out anything in your way. Soon you will come to staircase like area. Climb up it and you can choose the upper level or lower level to be at, but it don't matter since they both lead to the same spot. After that, you will come to a big tall area. Make your way up this room, then jump over to the next room don't worry about the gap in between, there's nothing down there.
In the next area, go all the way down, then over to the third area. In this area, stay on the left side and climb upwards. You will see a box on the highest level which will contain a Small Health Portion. Get that, then head down to the bottom then back up on the right side and continue onward.
Once again you can choose to stay on the upper level or go down. Stay on the upper level, head to the farthest point, where another Small Health Portion resides in some boxes. After that, head down to the lower level. Once there, continue all the way to the end, where you will come to a Stopping Point.
Take out all the enemies that will appear. Yellow Ranger will report in saying that Ringbah just took off. Here's another racing level, but this one is slightly different and actually tougher. Your job is to race to Ringbah and stop him from tearing things up. Watch your Health Meter because there are plenty of obsticles that will be in your way, including Ringbah who will launch missles at you.
Try to avoid mudpits as they will slow Delta Runner 1 down some. Nonetheless, this will take a bit more planning, but once the race is over, this mission will be completed. With that, time for a big battle. Not really that tough of a fight. The robot will come at you with mostly phsyical attacks. Sure the attacks may hurt some, but it's not that bad. Just keep hitting him with some major punches if you do 3 consecutive hits, he will suffer some major damage.
You'll be able to use your Special Ability soon enough, which will help finish the robot off. All in all, this will be an easy battle. After the battle is over, Red Ranger will tell what Ringbah has been charged with, followed by a cutscene involving Judgement Mode and the Delta Squad Megazord, firing at the robot. With that, this completes this mission.
A giant robot comes in and zaps a building making it disappear. And then a monster named Detagor says that he is looking for dolls for Mora to play with, so he's gonna shrink humans for her to have her choice of who to play with.
Cruger then announces about buildings disappearing all over, and wants the Rangers to investigate. Try to avoid mudpits and mediums as they will slow Delta Runner 5 down some. This will take a bit of some planning, but it's a rather easy race.
After ten years Power Rangers has found a new home. Since the long-running franchise has been on Nickelodeon but, according to Deadline, starting in spring the second season of Power Rangers Dino Fury will premiere exclusively in the U. He might even be the smartest person in Angel Grove.
Studios Mighty Morphin Power Rangers comic spin-off.
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